![]() Hope you enjoy Nitrome Must Die, have a great weekend!īlog Post: Nitrome Must Die - Scoring System Volume changes to some sound effects and a couple of other in-game bugs that were mentioned So if player 1 wants to use the arrow keys it won't stop them. Play key selection has been made a little easier to use. Player keys are saved for when players come back to the game ![]() ![]() Level Select Screen (with a little more explanation) Levels unlocking:- There aren't any levels specifically that can be unlocked once completed, within each set there are more levels than 10 therefore each time you play you might experience a different game. We've been hard at work fixing some of the bugs and will continue to do so after the weekend if anymore occur, so please bear with us. Level saving:- Levels are grouped into sets of 10, your levels are saved after each boss is beaten. This is because we wanted a certain amount of randomisation to the game to add to the replay value and also to keep the score gamble element unpredictable. After reading all your comments regarding Nitrome Must Die, we thought we'd elaborate on a few things.įirst of all we'd like thank all those who gave us lots of constructive criticism and support for the game. We wanted to point out a couple of things that may have confused a few of you. ![]()
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